You enhance a potion over the course of a day, slowly adding crushed gems to the liquid along with carefully rehearsed incantation which must be spoken perfectly throughout the process. The caster must succeed on a DC 10 intelligence saving throw, on a failed save the spell ends and the spell components are lost. On a successful save the potion gains the following effects as well as the already existing benefits:
Healing Tonic: The potion will now heal the drinker for 6d6+2 hit points.
Quickened Surge: Drinking the potion can be done as a free action, rather than a bonus action.
Guarded Stomach: The drinker gains resistance to poison and advantage on constitution saving throws for the potion's duration.
Surge of Motion: The drinker's movement speed increases by 20ft. for the potion's duration.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the effects of the healing tonic are increased by 1d6.
* - (300GP of crushed gem dust and a potion of any type)
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