Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
None
Duration
Until Dispelled
School
Illusion
Attack/Save
None
Damage/Effect
Deception (...)
You make yourself—including your clothing, armor, weapons, and other belongings on your person—look different until the spell ends. the extent of the illusion is up to you (at the DM's discretion).
The changes wrought by this spell fail to hold up to physical inspection. For example, if you use this spell to add a hat to your outfit, objects pass through the hat, and anyone who touches it would feel nothing.
To discern that you are disguised, a creature must take the Study action to inspect your appearance and succeed on an Intelligence (Investigation) check against your spell save DC.
author's note:
this spell is intended to be used with my Zoroark homebrew species and, is granted by one of their features.







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