Level
3rd
Casting Time
1 Action
Range/Area
50 ft. (50 ft. )
Components
V, S, M *
Duration
Concentration 5 Minutes
School
Necromancy
Attack/Save
None
Damage/Effect

The caster's eyes glow as they place their hands together and a loud church bell rings, up to three creatures within range must roll a DC 15 wisdom saving throw. Upon a failure, they take 2d8 necrotic damage, and until the caster loses concentration, the creatures are under their control.

At higher levels:

The spell can be improved at higher spell levels. 

  • At 4th level, the spell deals 1d8 more damage, and the save DC increases by 2.
  • At 5th level, the spell deals 2d8 more damage, and the save DC increases by 1.
  • At 6th level, the spell deals 3d8 more damage, and the save DC increases by 2.
  • At 7th level, the spell deals 4d8 more damage, and the save DC increases by 1.
  • At 9th level, the spell deals 5d8 more damage, and the save DC increases by 3.
* - (a crushed roach)

Available For: Warlock Wizard Cleric - Trickery Domain Fighter - Eldritch Knight Paladin - Oath of Vengeance Rogue - Arcane Trickster Sorcerer - Wild Magic Sorcery

Airplane_Distrought

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