Level
9th
Casting Time
1 Action Ritual
Range/Area
Unlimited
Components
None
Duration
Until Dispelled
School
Conjuration
Attack/Save
None
Damage/Effect

Description

You unleash the storm that killed gods, tore Asgard from the sky, and shattered the weave of fate. The spell collapses planar boundaries, rewrites time, and summons the raw chaos of the multiverse itself.

 

Effects

  1. Storm of Eternity

    • Every creature of your choice within 1 mile radius must make a DC 28 Constitution saving throw.

    • On a failed save, they take 20d12 lightning damage, 20d12 thunder damage, and are disintegrated if reduced to 0 HP.

    • On a success, they take half damage and are stunned until the end of their next turn.

  2. Planar Collapse

    • All teleportation, planar travel, and resurrection effects within 10 miles automatically fail.

    • Any summoned creature of CR 20 or lower is instantly banished.

  3. Timeline Fracture

    • Roll a d6 at the start of each of your turns:

      • 1–2: Time rewinds. All creatures repeat their last turn exactly.

      • 3–4: Time accelerates. You take two turns in a row.

      • 5: A random god or archfiend is pulled into the battlefield for 1 round.

      • 6: Reality collapses—every creature must succeed on a DC 28 Wisdom save or be erased from existence (no resurrection possible).

  4. Storm Ascension

    • While concentrating, you gain immunity to all damage and can fly at infinite speed.

    • You may cast any spell of 8th level or lower as a bonus action without components.

 

Aftermath

When the spell ends, roll a d20:

  • 1–10: You collapse, reduced to 0 HP and unconscious for 1d4 days.

  • 11–15: You vanish into the Astral Sea, returning only when the multiverse calls you.

  • 16–19: You permanently gain the powers of a demigod (DM’s discretion).

  • 20: You ascend as a new god of storms, rewriting the pantheon.

Available For:

Willdaflopa

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