Level
1st
Casting Time
1 Action
Range/Area
60 ft.
(5 ft. )
Components
S, M
Duration
Concentration
1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Incapacitated
Each creature of your choice in a 5ft radius Sphere centered on a point within range must succeed on a Wisdom saving throw or have the Incapacitated condition until the end of its next turn. The target will levitate 5ft off the ground and begin floating to a point you can see. The spell ends on a target if it takes damage or someone within 5 feet of it takes an action to shake it out of the spell’s effect.
Creatures that don't need to breathe air or mechanical creatures of any kind automatically succeed against this spell
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