Warning: Due to not being able to put this spell at tenth level from unavailable options, I am unable to put it as a Tenth Level Spell. Although it may say it's a Ninth, don't be fooled, This Is A Tenth Level Spell.
Any creature within a 100 ft radius of you when this spell is cast will take the full force of a chaotic elemental storm that seeks to ravage anything living it can reach, and keeping you safe. A creature in the radius must make a Constitution Saving Throw while in, or entering into the radius. On a Fail, the target takes 18d8 damage of whatever element is rolled, and their movement speed is halved. On a Success, the target takes half damage and their movement speed is not halved.
To determine what element will be used for the spell, roll a d8 and choose the number rolled for the table below
1. Acid
2. Cold
3. Fire
4. Force
5. Lightning
6. Poison
7. Psychic
8. Thunder
When you reach the 2nd round in order to cast the spell, you may concentrate for another round to add another 2d8 dice to the total damage roll, and can do this to a total of 3 times after the 2nd round of concentrating.
Comments