Level
1st
Casting Time
1 Action
Range/Area
Self
(10 ft. )
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
STR Save
Damage/Effect
Necrotic
You call on necromantic energies to empower your strikes. A dark aura surrounds your weapon as you strike each creature within 10 feet of you. Each creature must make a strength saving throw. On a failed save, the creature take 1d6 plus your spell casting ability necrotic damage and cannot react until it's next turn. One a successful save, the creature takes half damage and no other effects.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage is increased by 1d6 for each slot above the 1st.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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11/23/2019 9:24:20 PM
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1
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1
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11/23/2019 9:43:47 PM
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2
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0
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Coming Soon
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11/23/2019 9:49:03 PM
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4
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0
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Coming Soon
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