Level
6th
Casting Time
1 Action
Range/Area
150 ft.
(30 ft. )
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
WIS Save
Damage/Effect
Radiant (...)
You detonate a burst of unstable temporal energy. Each creature in a 30-foot-radius sphere centered on a point you choose within range must make a Wisdom saving throw. A creature takes 10d6 radiant damage + 10d6 psychic damage on a failed save, or half as much on a successful one.
On a failed save, the creature is also blinded and stunned until the end of your next turn, as their perception of time fractures violently.
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