Level
1st
Casting Time
1 Action
Range/Area
Unlimited
60 ft.
Components
S
Duration
Until Dispelled or Triggered
School
Evocation
Attack/Save
None
Damage/Effect
You conjure a 5 foot thunder cloud out of the humidity around you that you can control to move. The spell ends when the player dispells it or triggers it 3 times. When triggered and it hits a creature, a bolt of lightning strikes down from the cloud dealing 1d8 lightning damage to the creature. The player can make the cloud do this up to 3 times every time the player casts the spell. The player can upcast the spell to a 2nd level spell which makes each lightning strike deal an extra 1d6 lightning damage. If the player chooses, he or she can dispell the cloud, making it go away. After 3 lightning strikes are used, the cloud disappears and once again, becomes a part of the water cycle.
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