Summon a geyser; at a point within range, targets must make a Dexterity saving throw taking 5d8 bludgeoning damage on a failure and being launched 30 up. If creature is prevented from reaching the full height because of a ceiling or other obstacle, the creature 3d6 bludgeoning damage and is restrained, pinched between the geyser and the obstacle. The restrained creature can use an action to make a Strength or Dexterity check (the creature’s choice) against the spell’s save DC. On a success, the creature is no longer restrained and must either move off the geyser or fall off it.
Using a Higher-Level Spell Slot. When you cast this spell using a spell slot of 5 or higher, the radius and launch distance increases by 5 feet.
* - (a drop of water)
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