Level
3rd
Casting Time
1 Action
Range/Area
10 ft.
Components
None
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Control (...)

hen you cast this spell, spectral and corporeal undead bound by your rite appear in unoccupied spaces you can see within range. You may summon up to ten creatures, each of CR 1/2. Choose the form of each creature when you cast the spell (examples: shadow sentinel, bone hound, corpse watcher, or other small CR 1/2 undead appropriate to the campaign and DM).

  • Obedience. The summoned undead are friendly to you and your companions and obey your spoken commands. If you do not issue a command, they defend themselves and follow the last command given.
  • Command. As a bonus action on your turn, you can command any number of the summoned undead to take the Attack, Help, Dodge, Guard (move to and protect a creature), or Scout (move and report) action. If you do not command them, they take the Dodge action.
  • Statistics. Use the normal statistics for a CR 1/2 undead of your choice. The creatures are considered undead for the purposes of spells and effects. They use their own hit points and abilities; if reduced to 0 hit points, a summoned creature collapses into inert remains and cannot be revived by this spell.
  • Dismissal. When the spell ends, any remaining summoned undead vanish, leaving behind only bones, dust, or fading ectoplasm. If the spell is dispelled, the creatures immediately disappear.

 

Spell Tags: Creation Control

Available For: Cleric (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric Paladin Warlock Wizard

Jace_Beleren_in_Ravinica

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