You channel a spell of any level into an orb the size of a crystal ball. This spell cannot be a ritual and must have the casting time of an action, reaction, or bonus action. This channeled spell floats around the caster around 1-3 ft away and the spell and will instantly break and be dispelled when attacked. You may use a bonus action to cast a channeled spell by bursting the channeled spell (You still expend a spell slot as if you cast the spell regularly); If the spell had the casting time of a reaction, you may also cast the channeled spell as a reaction and/or in place of your opportunity attack. The number of spells you can have channeled at once is dependent on your level.
Level 1-3: 2 channeled spells
Level 4-6: 3 channeled spells
Level 7-11: 4 channeled spells
Level 12-16: 5 channeled spells
Level 17-20: 6 channeled spells
At the end of combat, all channeled spells are dissipated.
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