Level
1st
Casting Time
3 Bonus Actions
Range/Area
Touch
Components
None
Duration
Instantaneous
School
Enchantment
Attack/Save
None
Damage/Effect
As a Bonus Action, you can call upon the gods of Fortune and Misfortune. You or whoever you target the spell to must roll a Charisma Saving Throw. If you roll less then a 10, then you roll your next check with disadvantage. If you roll above a 10, you are able to roll your next check or saving throw with advantage.
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