Description
You call upon the deity of the emotional current, weaving a thread of raw, concentrated feeling that pierces a target's mental defenses. Choose one creature you can see within range. The target must make a Wisdom saving throw.
On a failed save, the creature is overwhelmed by a sudden, intense surge of emotion—a concentrated flavor of the emotional "spice" of the multiverse—and is subject to one of the following effects of your choice:
• Purity of Fear (Panic): The creature is consumed by abject terror, drawing upon the memory of every fear it has ever experienced, living or dead. It is frightened of you and must use its movement on each of its turns to move to a safe spot, or as far away from you as possible. It cannot willingly move closer to you.
• Pinch of Zeal (Aggression): The creature is driven into a blind, reckless fury, focusing its entire emotional being on one enemy of your choice (other than you) within 60 feet. It has disadvantage on saving throws against this enemy and must use its action each turn to make a melee or ranged attack against that enemy, if able.
• Sweetness of Numbness (Catatonia): The creature's emotional and physical senses are dulled to the point of psychic paralysis. It becomes incapacitated and has its speed reduced to 0. The creature is unaware of its surroundings, lost in an empty, pleasant, or neutral psychic haze.
At the end of each of its turns, the target can repeat the Wisdom saving throw, ending the effect on itself on a success.
At Higher Levels
When you cast this spell using a spell slot of 4th level or higher, you can target one additional creature for each slot level above 3rd. Each creature is affected by a separate, chosen emotion (you may choose the same effect for multiple creatures), and each must make its own Wisdom saving throw.
This spell allows your Druid to embody the "spice" of their deity by directly manipulating the emotional state of their enemies, forcing them to experience fear, rage, or placid emotional nullity.
* - ((A pinch of finely ground, dried spices, such as cinnamon and ghost pepper, that must be consumed before the verbal component is finished))
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