You unleash a devastating verbal assault so cutting and rhythmically charged that reality itself recoils. The insult manifests as psychic shockwaves, amplified by your bardic flair.
Choose up to three creatures of your choice within range. Each target must make a Charisma saving throw (DC = your spell save DC). On a failed save, the creature takes 8d8 psychic damage and has disadvantage on attack rolls until the start of your next turn. On a successful save, it takes half damage and suffers no disadvantage.
At Higher Levels: When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for each slot level above 5th.
Special: If a creature fails its save by 5 or more, it is stunned until the end of its next turn as its mind reels from the sheer audacity.
Creatures immune to being charmed have advantage on the saving throw.
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