Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Illusion
Attack/Save
WIS Save
Damage/Effect
Blinded

The vision of a creature blurs and darkens, making the world indistinct except for the most valuable object that they could perceive. (by its own standards)

You can blind a foe. Choose one creature that you can see within range to make a Wisdom saving throw. If it fails, the target is blinded for the duration, except it can see the most valuable object or creature (by that creature's standards) within 120ft.

While under the effects of this spell, will attempt to approach the object. Until it is within 5ft of the object, the affected creature must take the dash action and move towards the object of its greed by the safest available route that it is aware of.

  • If that object is no longer visible, the next most valuable object becomes the new object of greed.
  • If a new object that is more valuable enters the view of the affected creature, that object becomes the new object of greed.
  • If there are no objects or creatures of any value in view, the affected creature is no longer compelled to move but is still blinded. 

While under the effects of this spell, whenever the affected creature takes damage they can make another Wisdom saving throw to attempt to end the effects of this spell.

* - (1 gold coin)

Previous Versions

Name Date Modified Views Adds Version Actions
10/13/2019 8:54:32 PM
2
0
--
Coming Soon
11/24/2019 6:14:28 PM
28
0
1.1
Coming Soon

Spell Tags: Control Debuff

Available For: Bard (Legacy) Cleric (Legacy) Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Death Domain Druid (Legacy) - Circle of Spores Warlock (Legacy) - The Fiend (Legacy) Warlock (Legacy) - The Undying

IceTrike

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