Level
Cantrip
Casting Time
5 Minutes
Range/Area
50 ft.
Components
V, S
Duration
Until Dispelled 15 Minutes
School
Conjuration
Attack/Save
None
Damage/Effect

At level 1:

The user screams out DOMAIN EXPANSION: VIRTUAL INSANITY while creating the necessary hand sign. Trap everyone within a 50 ft radius in a room where the floor moves. The song virtual insanity begins to play. Nobody is able to leave this room until the spell is dispelled. Roll a d20, if above 15 inflict confusion on all enemies until the domain is dispelled, if below 5 inflict confusion on yourself until domain is dispelled. After dispelling this spell the user is unable to move for 30 minutes. Chance to die after activating the attack roll 1 d100 if it is a 1 then you die (only to be Resurrected when user rolls above a 15 on a d20, this happens once a turn)

At level 3:

Random objects (such as chairs and couches) begin to appear in the room. If at any time while in the domain if anyone rolls lower than a 5 on a d20 they take one d4 of damage(they get hit by a chair)

At level 5:

Range increases to 100 ft. Requirement for confusion drops on the opponent drops to a 10 on a d20. Decrease casting time to 2 minutes

At level 7:

The user gains increased control of his music video giving him the ability to stop his random objects from hitting himself and his allies. These random objects now hit the opponent when they roll below a 7 at any time while in the domain on a d20. The damage of the objects is now also increased to 2 d4s of damage.

At level 9:

Downsides to activating the spell are now lessened so that after casting the spell the user is only unable to move for 10 minutes and the user is only confused if they roll a 1 on a d20.

At level 11:

The enemy confusion is now guaranteed, the range of the domain is increased to 200 ft. Spell is now instantly activated.

At level 13:

Can activate a secondary effect within the spell giving him full control of the objects. This secondary spell does 1 d4 multiplied by the user's intelligence.

At level 20:

Damage of the secondary spell is now 2 d4s multiplied by the user's intelligence. No more chance of dying. No more inablility to move after use. 

Available For: Warlock Warlock - Great Old One Patron

KhalilWhite

Comments

Posts Quoted:
Reply
Clear All Quotes