Level
6th
Casting Time
1 Action
Range/Area
60 ft.
Components
S, M *
Duration
Instantaneous 1 Minute
School
Evocation
Attack/Save
Melee
Damage/Effect
Force
You hold your hand out and golden particles appear around it and float to the palm, adding to a ball of energy forming in your palm.
After the charge is complete, you must roll 1d20. If you roll anything below a 20, you and anything in a 10 foot radius take 5 psychic (if warlock) or 5 lightning (if bard) damage. Visually, when you fail, the ball of light in your hand will sputter and explode. If you do manage to roll a 20 however, you will get to roll 15d20 of either psychic (if warlock) or lightning (if bard) damage. Visually, when you succeed, the light ball will enlarge and then fire a beam of golden energy straight towards your single target.
* - (A single coin, of any worth of material)
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