BASICS
When casted, the creature teleports to somewhere in sight, rolling 2d12 for damage and leaving a trial of magic on the way between the starting and the ending point.
The trial between the starting, and ending point deals Force damage, tearing space and objects apart in.
EFFECTS
When going trough a enemy with the teleportation, the enemy gets deafened for one minute. But doesn't get deafened if inside the made closed shape, the enemy gets blinded by the arcana and force magic inside the closed shape, not letting the enemy see outside of the closed shape.
BONUS
When formed a shape with the trials of the teleportation, the inside of the shape becomes a wasteland of Arcana and Force damage, making everything inside the shape take damage of 3d12
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