You attempt to bestow upon a creature you can see arcane instability. Both you and the target make spell saving throws. Yours is made at advantage. If the target fails, it is afflicted by a Wild Curse. If you succed, you are able to pick the effect. If not, roll a d20, and the target suffers the corresponding effects of the list below.
Casting the spell again replaces the effect, unless the description states the contrary. When the Curse is an effect, it lasts one minute.
1-2: If rolling for effects: Roll 2d20 and combine the effects. If picking the effect: The target rolls on the Bad Wild Magic Table.
3-4: The target cannot use any reactions.
5-6: The target must follow requests from creatures whose gender he is attracted to, as if under the Suggestion spell.
7-8: The target perceives everyone as enemies.
9-10: The target perceives everyone as friends.
11-12: The target must use all its movement speed on his turn.
13-14: The target cannot keep concentration on spells.
15-16- The target forgets how to use ranged weapons
17-18 The target forgets how to use melee weapons
19-20: The target gains 1 level of exaustion.[Is not replaced]
Previous Versions
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11/27/2025 10:33:38 PM
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12/6/2025 5:52:19 PM
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