Level
5th
Casting Time
1 Action
Range/Area
Self
(60 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
CON Save
Damage/Effect
All
A wave of fluctuating chaotic energy erupts from your hands. Each creature in a 60-foot cone must make a Constitution saving throw. A creature takes 8d8 damage on a failed save, or half as much damage on a successful one.
The type of damage is determined by rolling a d8 immediately before you roll the damage dice:
|
d8 |
Damage Type |
|---|---|
|
1 |
Acid |
|
2 |
Cold |
|
3 |
Fire |
|
4 |
Force |
|
5 |
Lightning |
|
6 |
Poison |
|
7 |
Psychic |
|
8 |
Thunder |
At Higher Levels: When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for each slot level above 5th.
* - (a small crystal or glass cone)
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