Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
V
Duration
1 Round
School
Enchantment
Attack/Save
None
Damage/Effect
You choose a creature with an Intelligence of 4 or higher within range and force them to make a DC Charisma saving throw. On a fail, they are surrounded by a circle of hearts their next turn, and if they willingly move, they have disadvantage against the Charmed condition for 3 rounds. (Kindness, 10% Mercy.) Used for a Deltarune dnd system. If used in regular dnd, ignore (Kindness, 10% Mercy.)
*Smells like a soft kiss* -Most likely from Elizabeth VI the Hathy
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
12/7/2025 10:41:04 PM
|
0
|
0
|
--
|
Coming Soon
|







Comments