Level
2nd
Casting Time
10 Minutes
Range/Area
Touch
Components
V, S, M *
Duration
24 Hours
School
Abjuration
Attack/Save
None
Damage/Effect

You connect a creature's skin to the weave through Arcane ink, creating a tattoo that last for the duration, make an (Intelligence) Calligrapher's Supplies check to imbue de ink into a creature within range and choose from theavailable options based on the DC check to empower said creature. A creature can only benefit from one instance of this spell at any given time.

DC 0

+1 in Attack and Damage Rolls

+1 in a Saving Throw of Choice

+2 on a Skill roll of Choice

 

DC 16

Advantage in a Saving Throw of Choice

+1 Armor Class

Advantage on a Skill of Choice

 

DC 20

Resistance to a Damage type of Choice

 Advantage on Death Saving Throws

Inmunity to one of the following: Poisoned, Blinded, Deafened or Frightened

 

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target an additional creature with this spell, at the cost of reducing it's duration by half for each additional level/creature.

 

* - (1 Ounce of Ink (Which the spells consumes))

Previous Versions

Name Date Modified Views Adds Version Actions
12/9/2025 5:30:54 PM
4
2
1.2
Coming Soon

Available For: Wizard (Legacy) Wizard

EikreDoppel

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