Level
Cantrip
Casting Time
1 Action
Range/Area
Self
5 ft.
(5 ft. )
Components
S, M *
Duration
1 Round
School
Necromancy
Attack/Save
Melee
Damage/Effect
Poison
As part of the action used to cast this spell, you must make a melee attack with a weapon against one creature within the spell’s range, otherwise the spell fails. On a hit, the target suffers the attack’s normal effects, and is poisoned until the end of it's next turn, as venom enters the wound.
This spell’s damage increases when you reach certain levels. At 5th level, the melee attack deals an extra 1d4 poison damage to the target on a hit. The damage roll increase by 1d4 at 11th level and again at 17th level.
* - (a melee weapon worth at least 1 sp)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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12/11/2025 3:56:21 AM
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2
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2
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Coming Soon
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