You summon spectral chains wrapped in soft, velvet-like energy that coil gently around one creature you can see within range. The chains radiate a false sense of comfort and safety—an illusionary mercy granted by the Maiden of Pain.
The target must make a Dexterity saving throw. On a failure, the creature is Restrained by the velvet chains for the duration. On a success, the chains fade harmlessly away.
While restrained by this spell:
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The chains feel warm, supportive, and calming—masking the danger to come.
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At the end of each of the creature’s turns, the velvet tightens suddenly, dealing 1d6 psychic damage as the illusion of comfort collapses into pain.
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The restrained creature may use its action to make a Strength check against your spell save DC, breaking free on a success and ending the spell.
If the creature is freed early, the chains unravel slowly, as if reluctant to release their hold
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