Level
Cantrip
Casting Time
1 Action
Range/Area
5 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
Melee
Damage/Effect
Force
You evoke a weapon made from pure energy and use it to strike one creature you can see within range. Make a melee spell attack against the target. On a hit, the target takes 1d12 force damage.
The spell's damage increases by 1d12 when you reach 5th level (2d12), 11th level (3d12), and 17th level (4d12).
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