You call upon nature’s icy wrath, creating strong winds, sub-zero temperatures and bestowing an eternal freeze on your foes right before you. Your allies may willingly help cast this spell, decreasing the casting time by 6 seconds per character excluding you. To cast this spell, you must say the following (each character casting this spell must say it at the same time for this spell to work):
“I call upon nature’s torment, let evil be frozen in the moment, i draw on the power of nature’s cold rapture, discord is what you capture, i summon the spirits from the past, from this tome i cast… Yule’s Requiem!”
When this spell is successfully cast, creatures caught in the blast are frozen instantly and are considered dead. Upon resolution of the spell, the original caster becomes incapacited, but perceived as dead. Each other subsequent caster takes 15d8 cold damage This spell can only be cast once and this spell ignores all resistances. Each player may make a perception check with a DC of 15. If successful, they can see telling signs the caster is incapacitated
Level
9th
Casting Time
1 Minute
Ritual
Range/Area
Unlimited
Components
V, S
Duration
1 Minute
School
Evocation
Attack/Save
None
Damage/Effect
Cold
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Posted Dec 20, 2025Errata
Casting time: 1 minute >>> 2 rounds
Damage: 15d8 cold damage >>> 10d10 cold damage
Condition: Incapacitated >>> Unconscious