Level
1st
Casting Time
1 Action
Range/Area
Self
(15 ft. )
Components
V, S
Duration
1 Round
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Psychic
You emit a taunting roar, forcing creatures to face you. Each hostile creature in a 15-foot cone in front of you must make a Wisdom saving throw. On a failed save, a creature takes 1d8 psychic damage, and it must spend its next turn to take the Attack action targeting you, moving within its reach if necessary. On a successful save, a creature takes half as much damage and suffers no additional effect. At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.