You exploit the creature’s terror, manifesting a vampiric illusion that overwhelms its senses with predatory visions.
The frightened creature must make a Wisdom saving throw against your spell save DC.
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On a success: The creature takes half of 3d8 psychic damage and suffers no additional effects.
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On a failure: The creature takes 3d8 psychic damage and is Blinded until the end of its next turn.
At the start of its next turn, the creature may repeat the Wisdom saving throw, ending the Blinded condition early on a success.
At Higher Levels:
When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8 for each slot level above 4th.
A creature can be affected by this spell only once per round.
* - When a creature that you can see within 30ft of you fails a saving throw and becomes frightened ** - ("A two-handed framing gesture that channels arcane focus through the caster’s palms, briefly manifesting an illusory focal point.”)
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