Level
1st
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
Melee
Damage/Effect
Melee Weapon Attacks

You coat your weapon in your blood to strengthen it. You deal 1d6 slashing damage to yourself.
Until the end of your turn, your coated weapon attacks deal +1d8 magical damage of the weapon’s type.

Damage increases to 2d8 at 11th and to 3d8 at 17th level.

* - (A weapon in hand, which you coat with around 50 ml of your blood.)

Spell Tags: Buff

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Sorcerer Warlock Wizard

Black_Jac

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