Level
9th
Casting Time
1 Action
Ritual
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect
You touch a creature and bestow upon to it a magical enhancement.
Choose 1 ability score: Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma.
The Creature then gains a permanent plus 2 to that abilty to a max of 20. If the creature already has a 20 then the spell fails.
The spell has no effect on a creature with 0 hit points.
If cast as ritual the spellcaster must make continuous contact for 10 minutes.
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Posted Feb 5, 2024Fun idea... but making it a ritual spell means the entire party has 20 in every stat the very first day anyone has this spell.