Raising your hands to the heavens, you call down 30 shards of pure starlight from the astral plane to strike down your enemies. Each shard hits a creature you can see, and deals 1d4 +1 force damage. It also suffers additional effects based on how many shards it was struck by, shown in the chart below:
1 Shard Must succeed on a Constitution saving throw or be Stunned until the end of your next turn.
5 or more Must succeed on a Constitution saving throw with disadvantage or be Stunned until the end of your next turn.
10 or more Must succeed on a Constitution saving throw with disadvantage or be Paralyzed until the end of your next turn.
15 or more Automatically Stunned until the end of your next turn.
30 shards Automatically Paralyzed until the end of the next full round.
* - (A crystal dagger worth 100 gp)
Previous Versions
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11/28/2019 11:14:32 PM
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11/28/2019 11:17:15 PM
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1
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Coming Soon
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