Level
5th
Casting Time
1 Hour Ritual
Range/Area
10 ft.
Components
V, S, M *
Duration
Until Dispelled
School
Transmutation
Attack/Save
None
Damage/Effect
Creation

The seed sprouts into a duplicate of one willing beast or humanoid that is within range for the entire casting time of the spell. The duplicate is a creature and it can take actions and otherwise be affected as a normal creature. It appears to be the same as the original, but it has half the creature's hit point maximum and is formed without any equipment. Otherwise, the replica uses all the statistics of the creature it duplicates, except that it is a plant.

The replica is friendly to you and creatures you designate. It obeys your spoken commands, moving and acting in accordance with your wishes. The replica lacks the ability to learn or become more powerful, so it never increases its level or other abilities.

If the replica is damaged, it naturally recovers hit points when exposed to sunlight, or its equivalent. It regains hit points each hour equal to its Hit Dice.

Your replica acts independently of you, but it obeys your commands.

Unnatural Connection. While the replica is within 100 feet of the original creature, they can communicate telepathically. Additionally, as a Bonus Action, he can see through the replica's eyes and hear what it hears until the start of his next turn, gaining the benefits of any special senses it has.

The original creature and the replica pool all resources except hit points, sharing any uses of Class features, Feats, or racial abilities. For example, if the replica uses the original's only 5th level spell slot, then it is no longer available for either to use.

Combat. The replica is an ally to you and your allies. It rolls its own Initiative and acts on its own turn.

Disappearance of the Replica. When the replica drops to 0 Hit Points, it dies. A dead replica appears to be a crude wooden mannequin. 

One Replica Only. You can’t have more than one replica at a time. If you cast this spell while you have a replica, the previous replica dies.

At Higher Levels.  If you cast this spell using a spell slot of 7th or 8th level, you may have two replicas at the same time. If you cast this spell using a spell slot of 9th level, you may have three replicas at the same time. Keep in mind that multiple replicas of the same creature share a single pool of resources.

* - (an acorn and diamond dust worth 100+ GP, all of which the spell consumes)

Spell Tags: Creation

Available For: Druid (Legacy) Ranger (Legacy) Wizard (Legacy) Artificer (Legacy) Druid Ranger Wizard Artificer Cleric (Legacy) - Nature Domain (Legacy) Warlock (Legacy) - The Archfey (Legacy) Warlock - Archfey Patron

jaker2003

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