Level
5th
Casting Time
1 Minute Ritual
Range/Area
30 ft.
Components
V, S
Duration
24 Hours
School
Necromancy
Attack/Save
None
Damage/Effect

You bind a creature’s blood to an ancient vow.

The target must make a Constitution saving throw. On a failure, it is bound by a blood oath:

  • Choose one condition:

    • Hunt: The target has disadvantage on attack rolls against creatures other than you.

    • Guard: The target has disadvantage on attack rolls against a creature you designate.

    • Obey: The target has disadvantage on saving throws against being frightened or charmed by you.

  • Once per turn, when the bound creature violates the oath’s intent, it takes 4d10 necrotic damage (no action required).

  • This damage cannot reduce the creature below 1 hit point.

On a successful save, the spell fails with no effect.

Creatures immune to being charmed have advantage on the saving throw.

Available For:

T02

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