Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
You create a ice spear in your hand and can treat it like a normal spear, you always have proficiency with it and for every attack you make with it you have to ad 3 (1d6) + your wisdom modifier cold damage to it. If you throw it or use it as a ranged weapon it breaks and the creature the ranged attack was used on takes 10 (2d10) + your wisdom modifier extra cold damage.
* - (A frozen bodypart, a drop of blood)
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