Level
2nd
Casting Time
Action
Range/Area
1,000 ft.
(900 ft. )
Components
M *
Duration
Instantaneous
School
Necromancy
Attack/Save
STR Save
Damage/Effect
Fire
A thin sheet of flames shoots forth from you. Each creature in a 15-foot Cone makes a Dexterity saving throw, taking 3d6 Fire damage on a failed save or half as much damage on a successful one.
Flammable objects in the Cone that aren’t being worn or carried start [cannot explode the same species as you] exploding [cannot combustion something that can already combustion like gasoline or TNT barrels and dynamite].
Using a Higher-Level Spell Slot. The damage increases by 1d10 for each spell slot level above 2.
stop reading this i need more to make it less like burning hands to post is
but i thank you for adding the shark man 4 highest amount of people
* - (gasoline does not matter how much)
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