Upon castig, creature must succeed on a CON saving. If failed, creature will start shrinking unevenly. i.e.: its arms or legs will shrink about 20% per turn, but its head will shrink 50% per turn. To decide this, caster must throw 3d100 to decide the shrinking ratio per turn, previusly stating what part of the body will apply to each throw: head, torso, extremities.
If the creature is incorporeal, the caster must throw only 1d100 to decide the full shrinking ratio per turn.
If a 100 is rolled, or after 10 turns, the creature will be so small that it becomes part of the subatomical world, and is lost forever.
Every 2 turns, the affected creature can roll a CON saving. If it succeeds, shrinking stops but doesn't reverse. The effects are permanent.
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