Level
7th
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
CON Save
Damage/Effect
Curse

Upon castig, creature must succeed on a CON saving. If failed, creature will start shrinking unevenly. i.e.: its arms or legs will shrink about 20% per turn, but its head will shrink 50% per turn. To decide this, caster must throw 3d100 to decide the shrinking ratio per turn, previusly stating what part of the body will apply to each throw: head, torso, extremities.

If the creature is incorporeal, the caster must throw only 1d100 to decide the full shrinking ratio per turn.

If a 100 is rolled, or after 10 turns, the creature will be so small that it becomes part of the subatomical world, and is lost forever.

Every 2 turns, the affected creature can roll a CON saving. If it succeeds, shrinking stops but doesn't reverse. The effects are permanent.

Spell Tags: Curse

Available For: Sorcerer Wizard

Roilguaris

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