Level
4th
Casting Time
2 Actions
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic

Dark Gift - Malevolent Voices - Blight Melee

You hear constant malevolent voices in your head that torment you.

You murmur, whisper, and mutter to yourself almost constantly.

2x per rest, you can call back to the voices to provide a powerful BLIGHT enchant to your next melee attack. Your weapon glows with a dark purple aura and you begin speaking out loud to yourself.

Roll 1d20+10 for attack, roll weapon dice then add 8d8 for necrotic damage.

Necromantic energy washes over your melee weapon, enemies struck with it are drained of moisture and vitality. The target must make a Constitution saving throw. The target takes 8d8 necrotic damage on a failed save, or half as much damage on a successful one. This spell has no effect on undead or constructs.

If you target a plant creature or a magical plant, it makes the saving throw with disadvantage, and the spell deals maximum damage to it.

If you target a nonmagical plant that isn't a creature, such as a tree or shrub, it doesn't make a saving throw; it simply withers and dies.

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d8 for each slot level above 4th.

Previous Versions

Name Date Modified Views Adds Version Actions
1/12/2026 12:32:53 AM
6
1
1
Coming Soon

Spell Tags: Damage

Available For: Paladin - Oathbreaker (DMG)

m37vN

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