Level
Cantrip
Casting Time
1 Action
Range/Area
10 ft.
Components
V, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect

Choose a pile of bones or a corpse of a Small creature within range. The target becomes an Undead creature: a Skeleton if you chose bones or a Zombie if you chose a corpse.

On each of your turns, you can take a Bonus Action to mentally command any creature you made with this spell if the creature is within 60 feet of you (if you control multiple creatures, you can command any of them at the same time, issuing the same command to each one). You decide what action the creature will take and where it will move on its next turn, or you can issue a general command, such as to guard a chamber or corridor. If you issue no commands, the creature takes the Dodg action and moves only to avoid harm. Once given an order, the creature continues to follow it until its task is complete. You can also take a bonus action to see through the creature eyes.

The creature is under your control for a week, after which it stops obeying any command you’ve given it. To maintain control of the creature for another week, you must cast this spell on the creature again before the current period ends. This use of the spell reasserts your control over up to four creatures you have animated with this spell rather than animating a new creature.

* - (a drop of blood, enough bones for a corpse)

Previous Versions

Name Date Modified Views Adds Version Actions
1/14/2026 1:42:38 PM
1
0
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Coming Soon

Available For: Druid (Legacy) Druid

Engreval

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