Level
6th
Casting Time
10 Minutes
Range/Area
30 ft. (10 ft. )
Components
V, S, M *
Duration
24 Hours
School
Abjuration
Attack/Save
None
Damage/Effect
Buff (...)

You weave a lattice of protective magic around up to twelve willing creatures of your choice within range, anchoring the ward in shared intent and resolve.

Each protected creature gains the following benefits for the duration:

+2 bonus to AC
Advantage on saving throws against spells
Resistance to one damage type of your choice: acid, cold, fire, lightning, or thunder (chosen when the spell is cast)
• The creature’s hit point maximum increases by 2d10, and it gains the same number of hit points

If this spell is cast as Circle Magic with three or more spellcasters, the ward strengthens and deepens.
The material component becomes a crystal lens worth 2,000 gp, consumed by the spell, with the cost shared among all participating casters.

While cast as Circle Magic:

• The AC bonus increases to +3
• The affected creatures gain advantage on all saving throws
• The affected creatures gain resistance to necrotic damage, plus one additional damage type (chosen from acid, cold, fire, lightning, or thunder) for each participating caster
• Each affected creature’s hit point maximum increases by an additional 1d10 per participating caster, and it gains the same number of hit points

* - (a crystal lens worth 1,000 gp, which the spell consumes)

Spell Tags: Buff Social

Available For: Wizard - Abjurer

derfelcadarn777

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