Level
4th
Casting Time
1 Action
Range/Area
60 ft. (15 ft. )
Components
V, S
Duration
Instantaneous
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Psychic

Your Psychic Sorcery is fully unleashed. Each creature in a 15 ft radius sphere must make a Wisdom saving throw. On a failed save, target(s) take 3d8 psychic damage and must immediately use their reaction to run as far away as possible from the center of the sphere. A creature doesn't move into obviously dangerous ground, such as fire or a pit. On a successful save, target(s) take half as much damage and don't have to move. A creature that cannot be frightened is immune to the forced movement. Any target with a wisdom score of  4 or lower automatically fails .

The amount of psychic energy required to cast this spell at level 6 or higher by a caster under level 15 prohibits the user from being able to use this spell again until they have taken a long rest. Greater restoration has no effect on this requirement.

Spell Tags: Control Psionic

Available For: Sorcerer - Aberrant Sorcery

StacheMan87

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