You invoke a bolt of lightning that manifests directly in the path of an enemy’s attack, striking with divine judgment to halt their assault.
When a creature you can see within range makes an attack roll against you or an ally, you may use your reaction to cast this spell. You must expend the spell slot before the outcome of the attack is determined.
Make a spellcasting ability check. You gain a +1 bonus to this roll.
If your result equals or exceeds the triggering creature’s attack roll, the attack is interrupted and automatically misses.
Whether the interruption succeeds or fails, the triggering creature takes lightning damage equal to your spellcasting ability modifier (minimum of 1).
Synergy: Eye of Judgment
If you currently have Eye of Judgment active, you may treat Eternal Punishment as an attack for the purposes of features, effects, or abilities that trigger when you hit or target a creature with an attack or spell.
At Higher Levels
When you cast this spell using a spell slot of 5th level or higher, the lightning damage increases by 1d6 for each slot level above 4th.
Evolution: Eternal Punishment (Unbroken Verdict)
If you are able to cast 5th-level spells or higher, this spell gains the following additional effect:
After you successfully use Eternal Punishment once in a round, you may cast it again before the start of your next turn without using a reaction. Casting it this way does not consume a reaction and instead uses no action. When cast in this manner, the spell’s damage is halved (rounded down).
You may benefit from this evolution only once per round.
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