Level
Cantrip
Casting Time
1 Action
Range/Area
45 ft.
Components
S, M *
Duration
Instantaneous 1 Round
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Debuff
You can manipulate the target's blood within range. The target has to succeed on a Constitution Saving throw or suffer one of the following effects:
Bloodied Eyes: The target has Disadvantage on their next Wisdom (Perception) check.
Headache: The target breaks Concentration.
Nosebleed: The target has Disadvantage on their next Charisma Saving throw.
* - (Target has to have Blood)
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