Level
Cantrip
Casting Time
1 Reaction *
Range/Area
120 ft.
Components
S, M **
Duration
Instantaneous
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Force
After a successful attack, strike at the fabric of reality faster than the eye can blink, briefly rupturing the veil between the current plane you're on and the border ethereal around the nearest target within 120ft, forcing them to make a dexterity saving throw. On a fail, a sharp vortex of collapsing space constricts around the target, lacerating them for 1d6 force damage.
Cantrip Upgrade.The damage increases by 1d6 when you reach levels 5 (2d6), 11 (3d6), and 17 (4d6).
* - which you take after a successful attack or string of attacks. ** - (a melee weapon worth 1+ sp)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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1/18/2026 12:36:32 AM
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Coming Soon
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