Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
1 Minute
School
Transmutation
Attack/Save
CON Save
Damage/Effect
Radiant (...)
You conjure sanctified ash into your hand. For 1 minute your weapon attacks deal an additional 2d6 Radiant damage to Undead.
Against Vampires it has the following additional effects:
- A critical hit prevents mist form for 1 round
- The Vampire can't regenerate until the start of your next turn
- The ash swirls around you, forming a faint circle of glowing embers that flicker with each strike. Any Undead that begins its turn within 5 feet of you must succeed on a Constitution saving throw (DC = 8 + your proficiency + your spellcasting modifier) or take 1d6 radiant damage per turn, as embers cling to their form.
* - (Codex of Cinders)
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