Level
1st
Casting Time
1 Action
Range/Area
Self
5 ft.
(5 ft. )
Components
None
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Fire
As an action, you can cause the armor to erupt in a wave of sacred heat. Each creature within 5 feet of you must make a DC 13 Dexterity saving throw, taking 2D6 fire damage on a failed save, or half as much on a success. You can use this action a number of times equal to your proficiency bonus, regaining all uses at dawn.
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