1st-level Enchantment
Range: 30 feet
You distract a creature at a critical moment with flickering words of ill fortune. This enacts Unstable Fate, the triggering creature must reroll the d20 and use the lower roll.
Requirements: The triggering creature must be visible to you, and you must not be blinded, incapacitated, or within magical darkness that blocks sight
Upcasting: You may cast this reaction using a 2nd-level spell slot, once per short rest.
2-level Enchantment
Range: 60 feet
You distract a creature at a critical moment with flickering words of ill fortune. This enacts Unstable Fate, the triggering creature must reroll the d20 and use the lower roll. With this extra power, you may choose one of the following additional affects:
- You can then choose a different creature you can see within range (you can choose yourself) and grant them a Twist of Fate. The chosen creature has advantage on the next attack roll, ability check, or saving throw it makes within 1 minute. A creature can be empowered by only one use of this spell at a time.
OR
- The triggering creature is also receives Stolen Luck. The next attack roll the triggering creature makes before the end of its next turn is made at disadvantage.
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