Level
3rd
Casting Time
1 Action
Range/Area
90 ft.
(10 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Lightning
A bright flash of electricity arcs from you to a point you choose within range and then explodes in a blast of electricity. Each creature in a 10-foot-radius Sphere centered on that point makes a Dexterity saving throw, taking 4d8 Lightning damage and having the paralyzed condition on a failed save or half as much damage only on a successful one.The creature makes the saving throw at the end of each of its turns, ending the effect on itself on a success. The Paralysis can last a maximum of 5 rounds.
Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 3.
* - (5 silver pins)
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