Level
2nd
Casting Time
1 Action
Range/Area
90 ft.
Components
V, S, M *
Duration
Concentration
3 Rounds
School
Evocation
Attack/Save
None
Damage/Effect
Radiant (...)
You summon two beams of light to be shot at a single target, requiring you to roll to hit for each individual beam of light. Upon impact, they deal 1d6 Radiant Damage. At the end of the round each beam successfully landed triggers an explosion, dealing 2d6 Magical Bludgeoning Damage per landed beam. This spell sheds bright light during its duration from the path of the caster to the target.
When cast at higher levels, this spells shoots an additional beam for each additional level.
* - (1 Gold (plus 50 SIlver per Spell Level above 2))
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