Level
1st
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
1 Round
School
Divination
Attack/Save
Ranged
Damage/Effect
Radiant

You hurl a stream of dream dust toward a creature within range. Make a ranged spell attack against the target. On a hit, it takes 4d6 Radiant damage, and the next attack roll made against it before the end of your next turn Converts damage into sleep counters. Also move all counters within this spells range to target creature on hit.

Using a Higher-Level Spell Slot. The damage increases by 1d6 add next attack converted to sleep tokens for each spell slot level above 1.

Spell Tags: Damage Buff

Available For:

ManaTheRay

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